On Jun 3, 2006, at 5:18 PM, Thomas Grill wrote:
We used 6 computers each running the same patch all controlled by a master patch. If you used something like OSC timetagging, which
AFAIK doesn't exist in any OSC implementations, then you could actually
have pretty tight sync, and perhaps decent latency, depending on your network setup.when you used 6 computers, i guess, each computer had his own audio interface ... there are differences between 6 computers and one
computer with 6 cpus ... one car with 6 engines is something different than 6 cars :)Remembering my truck driving lessons, i know that it's possible to
have two drivers in a car. Consequently it is also possible to have two instances of PD on the
same machine outputting to the same audio interface (or different
channels of it), most probably using CPU time on one of the dual
cores each. I wouldn't say that this is a perfect, easy-to-sync
solution, though....
Sounds like the next step is to write software for clustering Pd!
That would be a nice way to get a lot of audio processing on many
channels: one computer per channel. Sounds like a project for IEM...
.hc
"Looking at things from a more basic level, you can come up with a
more direct solution... It may sound small in theory, but it in
practice, it can change entire economies."
- Amy Smith