Hi,
I'm trying to build a recorder patch which would record the changes of states of controlers during an performance. It should be able to "replay" them later, and use them to render/outpu the performance in hi-quality by slowing down to 1 fps for example..
I don't know if that is possible with Pd at all. Pd is not Csound. ;)
I did a recorder tap abstraction some time ago. A recorder was put in a message stream, recording everything including a timestamp to a textfile. On signal it reads it as a qlist.
[midi-in] | [recorder xyz] | [synth]
[stop( |[play( | |[record( | | | |/ [send recorder-xyz]
I haven't touched it for a while since i am working with a sequencer now. That's why i'm hesitating to post it but if you really need to see it...