james tittle wrote:
hey yves,
On Nov 16, 2005, at 10:05 AM, Yves Degoyon wrote:
james tittle wrote:
- pdp by itself doesn't use opengl: that functionality comes from
3dp...otoh, opengl is gem's bread and butter...
except that you forget the hidden part of pdp : 3dp, yes precisely in the folder (opengl, will you port it to OSX too ?
...but I did! It was point #3 :-\ And yes, that is very high on my to-do list: actually, there's some half working code around, only really required setting up an opengl window n'all...
ooops, sorry, i read your mail too fast.. hope it will work soon.
...btw, are you using pdp-0.12.4 or the libpdp/libtile stuff? I haven't really figured out if the latter adds anything beyond forth- possibilities...?
still, 0-12-4, yes...
thanx, james