Hello Patrick,
I'm assuming that you want to 'spin' the object...and by 'negative' you mean 'reverse spin'.
I've attached a patch which shows a [metro] connected to a counting mechanism...the unique part of this counting mechanism is that you can reverse the direction simply by sending a negative number to the [+] object. You can speed up the counter by sending larger numbers to the [+] object and even slow it down by sending very small numbers to the [+] object.
To rotate an object in a gem window, you could use this type of construct in conjunction with a [translateXYZ] and (with help from the [mod 360] object, you can rotate the object in 360 degrees forward or reverse and even change the speed of the rotation. For a smoother rotation, try [metro 10], for a jittered effect try [metro 100]
Hope this helps.
Regards, Dave S
-----Original Message----- From: PAGANO,PATRICK RALPH [mailto:bigswift@ufl.edu] Sent: July 10, 2003 12:08 PM To: dave@davesabine.com Subject: RE: [PD] countings
how do i get it to to negative??
-- PAGANO,PATRICK RALPH
On Wed Jul 09 20:04:15 EDT 2003, David Sabine dave@davesabine.com wrote:
Hello,
Perhaps I'm crazy here, but there are only 360 degrees in a circle. Shouldn't your line go from 360 to zero? Or do you somehow want 720degrees of rotation?
I would link a metro to a counter to a [mod 360] (the result would be 0 to 360 forever and ever and ever)
Regards, Dave
-----Original Message----- From: pd-list-admin@iem.at [mailto:pd-list-admin@iem.at] On Behalf Of shreeswifty Sent: July 9, 2003 5:20 PM To: pd-list@iem.kug.ac.at Subject: [PD] countings
Hi folks been fooling with GEM and loving it. Making cool .obj files in Wings3d etc..
But i would like to have a simple spinning object for demo purposes
How can i set a line to go from 360 to -360 etc.. i am sure this is a simple question but i am a simple kinda guy...
lol
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