Thats what the "separator" object is for here is an example patch:
#N canvas 115 239 570 380 12; #X obj 25 167 gemwin; #X msg 33 95 0; #X msg 65 113 1; #X msg 98 136 create; #X msg 129 161 destroy; #X obj 307 75 gemhead; #X obj 306 119 rotateXYZ; #X obj 220 248 rotateXYZ; #X obj 227 186 separator; #X obj 372 181 separator; #X obj 372 243 rotateXYZ; #X obj 218 354 cube; #X obj 218 316 colorRGB 1 0 0; #X obj 384 317 cube; #X obj 384 282 colorRGB 0 1 0; #X floatatom 412 212 5 0 0; #X floatatom 254 214 5 0 0; #X floatatom 376 83 5 0 0; #X text 389 119 Group; #X obj 221 284 translateXYZ 1 0 0; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 4 0 0 0; #X connect 5 0 6 0; #X connect 6 0 8 0; #X connect 6 0 9 0; #X connect 7 0 19 0; #X connect 8 0 7 0; #X connect 9 0 10 0; #X connect 10 0 14 0; #X connect 12 0 11 0; #X connect 14 0 13 0; #X connect 15 0 10 1; #X connect 16 0 7 2; #X connect 17 0 6 3; #X connect 19 0 12 0;
Should be self expanatory.
Ben
On Sun, 15 Sep 2002, t.grewenig wrote:
hi out there... is it possible to group different objects in gem to give them the same = modifiers like translation, rotation etc.? if they use the same gemhead each inherits strange behaviors from the = previous sibling. i also dont understand the gemwin -view -helpfile are there other = examples? i would like to rotate the camera [view] around an target like in vrml.
and my last newbie question=20 how do i catch an midioutsignal from pd i use win98 & winXP with an creamware pulsar2 audiocard midiin [to pd] works fine=20
sorry for my bad english and thanx for help >> tobix
t.grewenig@viva-elektronika.de