hello filipe,
i've made lot's of new stuff for obj exporting, but did not announce them since no one was interested until now you should have asked!
what i curently use is an abstraction. i need to polish it a bit if i had to share it, but the way to use it is : create a patch like you are used to, using rotate / translate / repeat / etc replace the "square" object with "obj_square" object (need work for the other primitive, but nothing complex) create and bang a obj_exporter object and that's it!
Cyrille
Le 22/08/2010 21:56, philippe boisnard a écrit :
Hello Cyril
Nicolas told me that. Here is only an abstract and not an object. we searched the object [cube2obj] but have not not found. I'm interresting but I can't create object.
but jI try to create an abstract which would recover all data from a complex figure polygne is iterative : for example after iteration : [t b a] I I [100( I I I [until] I [gemlist]
since 3d printing is now very popular, Gem can be a good way to create models.
Yes it's exactly my way
br
p