Le 07/02/2013 19:02, me.grimm a écrit : ...
glsl effects (i never did quite figure out an easy way to chain effects)
use framebufffer : render the image in a framebuffer with a shader, then draw the 1st framebuffer texture in a 2nd framebuffer with a 2nd shader etc. it's quite easy, and hundred time faster than doing video computing in CPU.
cheers c