Hi Miller,
I was looking around for fft algorithms I might want to use in a project and found many different applications with different benchmarks. Looking into the sources I found that pd seems to use a method implementing a network-like approach from Kevin Peterson from '86. As I didn't find that method on any of the benchmark pages could you comment on the effectivity? On the mentioned pages it seems there have been made some achievements regarding algorithms and speed in the 90's. But that could be wrong in pd's case, or, if there are faster algorithms, a reason for your selection of the algorithm could be related to the overall architecture of pd.
I'm just asking because my project will probably contain some heavy fft processing and I'm trying to find out whether it's necessary to implement other fft routines than the existing ones to minimize cpu-load.
Yours, Orm