hi tim,
additionally to what frank said you might want to use a font with
fixed width, otherwise you need to parse the kerning information
somehow. with a fixed width you can just count the letter position and
add the space to the x-position. use [text3d].
max
Am 14.08.2009 um 10:44 schrieb Frank Barknecht:
Hallo, info@timvets.net hat gesagt: // info@timvets.net wrote:
I'm looking for a way to do this: Show text where the letters are positioned randomly across the
screen. Then gradually move the letters towards their correct position, to
show the original, readable text...For showing letters you could use Gem.
Then use pmpd or msd to do the smooth movement with some physical
feeling. Just add some fixed mass points to the line(s) of text you want to fill,
and add mobile masses connected by links to their respective fixed/final
positions. Turn off all links by setting the "k" rigidity parameter to 0,
spread out the letters in random positions, then turn on the "k" again to let the
masses start moving.Ciao
Frank
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