Hi Frank, i discovered that the problem is not something specific in my patch , it also happenes in your sssad-example's patch: if you first load a preset and then you try to save another one it always crashes. So if you first save a preset and then load it , it works fine, but if you want to save a new preset without closing and reopening pd, it crashes, any idea of how to fix this?
thanks
Pun.
--- On Sat, 2/7/09, Frank Barknecht fbar@footils.org wrote:
From: Frank Barknecht fbar@footils.org Subject: Re: [PD] limit in number of sssad abstraction To: pd-list@iem.at Date: Saturday, February 7, 2009, 8:40 AM Hallo, punchik punchik hat gesagt: // punchik punchik wrote:
hello list, is there is a limit in the number of sssad
abstractions that can be used in a patch, im using 50 sssad abstractions in a patch and when i save to a text file my pd crashes(but it still save fine the file), and then when i try to load the textfile- preset it loads fine but i get stack overflow messages, when my patch had 20 sssad abstractions it used to work fine.
why is that? Is the problem the number of sssad
abstractions im using?
Could you send an example patch that demonstrates the problem? Generally using 50 sssad's should be fine. For example the s_fm4 from the RjDj library uses 40 sssad's in one object without problems
- and I usually
use more sssad-enabled objects in paralell to that.
Ciao
Frank
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