Hello all,
I have found that when sending messages, it is far more efficient to pass pointers to data structures, rather than passing a list of all the parameters in the data structure. But, it also seems that I need to append a new data structure to a canvas that is used to store this instance data. Because I am working with granular synthesis, I am generating a lot of data, and a lot of elements in the canvas data structure.
While so far, in playing with what I have done, I have not really run into any problems with running out of memory to store all my instance data, I was just curious is there are any concerns revolving around creating a lot of instance data within a canvas data structure.
Is there a better way of doing this?
Did this make any sense?
Mike