GPU.
Jaime Oliver a écrit :
hi, thanks for your answer. by hardware you mean cpu or gpu?
J
On Sun, Jan 25, 2009 at 2:15 AM, cyrille henry <cyrille.henry@la-kitchen.fr mailto:cyrille.henry@la-kitchen.fr> wrote:
hello, the size limit for texture is hardware dependant. usually 4096x4096. Cyrille Jaime Oliver a écrit : Hello all, I am trying to texture a 8192 x 10000 pixel image using pix_buffer_read | pix_texture | rectangle but I get the message GL: INVALID OPERATION any help is appreciated, J -- Jaime E Oliver LR joliverl@ucsd.edu <mailto:joliverl@ucsd.edu> <mailto:joliverl@ucsd.edu <mailto:joliverl@ucsd.edu>> www.realidadvisual.org/jaimeoliver <http://www.realidadvisual.org/jaimeoliver> <http://www.realidadvisual.org/jaimeoliver> www-crca.ucsd.edu/ <http://www-crca.ucsd.edu/> <http://www-crca.ucsd.edu/> www.realidadvisual.org <http://www.realidadvisual.org> <http://www.realidadvisual.org> 858 202 1522 9168 Regents Rd. Apt. G La Jolla, CA 92037 USA ------------------------------------------------------------------------ _______________________________________________ Pd-list@iem.at <mailto:Pd-list@iem.at> mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
-- Jaime E Oliver LR
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