On 03/03/2015 03:21 PM, Martin Peach wrote:
You would only need to rewrite the function that max used (since it won't exist otherwise anyway), and have it retrieve the value from the class struct instead.
And also add a line to your *_new method where you initialize the t_canvas* field in your struct using canvas_getcurrent().
-Jonathan
Martin
On Tue, Mar 3, 2015 at 2:26 PM, Antoine Villeret <antoine.villeret@gmail.com mailto:antoine.villeret@gmail.com> wrote:
hi, thanks for your answer, but I was wondering if there is a way to retrieve it without saving it. I'm porting a Max lib to Pd which uses such a thing in Max (which is possible since SDK 6). If it's not possible I would have to rewrite *a lot* of the lib code. :-( + a -- do it yourself http://antoine.villeret.free.fr 2015-03-03 19:52 GMT+01:00 Martin Peach <chakekatzil@gmail.com <mailto:chakekatzil@gmail.com>>: You could save the pointer in your class struct during the new method. Maritn On Tue, Mar 3, 2015 at 11:52 AM, Antoine Villeret <antoine.villeret@gmail.com <mailto:antoine.villeret@gmail.com>> wrote: Hi, I would like to retrieve at any time the pointer to the t_canvas containing my object. Is that possible ? I know I can retrieve it with something like : t_glist *glist=(t_glist *)canvas_getcurrent(); t_canvas *canvas=(t_canvas*)glist_getcanvas(glist); in the myobject_new() method. But the same give me a (nil) t_canvas pointer outside the new() method. Thanks in advance. Antoine -- do it yourself http://antoine.villeret.free.fr _______________________________________________ Pd-list@lists.iem.at <mailto:Pd-list@lists.iem.at> mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list
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