marius schebella wrote:
ok, I just saw that pd-extended has a gem version from 12/2006. still, loading a shader (fragment or vertex) crashes Pd... marius.
does your card and/or driver support shaders? the Gem-binary for windows is somewhat optimistic as to which things are supported (it assumes everything), but does not necessarily check whether this is actually true, resulting eventually in pointer corruption (leading to crashes). i am pretty sure that this is your problem.
fgmasdr. IOhannes