[pd twinkle-twinkle-or-something]
|
[expr $f1 ???] <- put operators and numbers here!
|
[pd some-oscillator~]
|
[dac~]
Or just have them use arbitrary binops in place of expr if you want to go that way.
In other words, give them a way to just hack away at a specific part
of the object chain, then you can go in a lot of different directions.
Like just showing them how + or - can change the key, to scaling the
melody with / and *, and then really hacking away at it with % and
random. You could do the same thing but in terms of rhythm (or
harmony, or texture).
Then have a contest to see who can get it to sound the furthest from the original melody. Exploit their natural inclinations to exploit their natural inclinations.
-Jonathan
--- On Wed, 3/23/11, Joe potaxpotax@gmail.com wrote:
From: Joe potaxpotax@gmail.com Subject: Re: [PD] math + music examples To: brandt@subnet.at Cc: pd-list@iem.at Date: Wednesday, March 23, 2011, 10:43 PM On Wed, Mar 23, 2011 at 11:14 AM, brandt@subnet.at wrote:
what kind of math problems are you talking about?
it could be anything, but not too advanced, cause it's for young kids of course. some ideas i have:
- basic operations (+ - * / ) on rhythmic patterns
- something involving sequences/series (permutations, etc)
- nth term
give me a glue, so i can find something out of my
punch of work, couse my
math is also very basical
well that's no problem in this case i think! so is mine :p looking forward to your ideas!!
oh and thank you cody and mitchell for the suggestions!!
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