Caio Barros escribió:
Returning to the original subject a little. Is it possible to correct this bug or wathever it is that dynamically created objects don't start dsp? Or it will cause other troubles?
Have you tried by sending a [; pd dsp 0; pd dsp 1( message after the creation of the objects? Disabling and enabling dsp again should cause the dsp chain to be recomputed, this time including all objects. Or you may create one more "dummy" object, one that has some dsp objects inside _but_ that does not produce any sound. Have you tried that?