Can you guys be clear about what is working? Pd audio in Unity? :-) crossing fingers
Sent from my iPhone
On Mar 7, 2014, at 1:45 PM, "Varun Nair" <nothingtokeep@gmail.commailto:nothingtokeep@gmail.com> wrote:
Yes, it was built from the master branch. The C# wrappers are used across OSX, Android and Windows in Unity. Will test pd_045-4 next when I get the time.
Cheers Varun
-- @ntkeephttp://twitter.com/ntkeep re-sounding.comhttp://re-sounding.com designingsound.orghttp://designingsound.org
Dan Wilcoxmailto:danomatika@gmail.com 7 March 2014 14:53 Are you using the libpd master branch? Can you use the pd_045-4 branch as that will become the new master soon. The change is that I added hook setter functions and updated all of the wrappers. I wasn't able to test the csharp wrapper, so if that's what you're using on Windows it would be nice to double check that it's working.
Dan Wilcox @danomatika danomatika.comhttp://danomatika.com robotcowboy.comhttp://robotcowboy.com
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