i don't think i explained the multiplication thing too well, so i just patched one up real quick.. this one just uses the counter to produce midi pitches, but you could certainly use it to call steps in a sequencer. I think this is cool, and it would be a simple and easy thing to explain to the kids mathematically.
On Wed, Mar 23, 2011 at 7:41 AM, Cody Loyd codyloyd@gmail.com wrote:
I think good examples for kids would be simple math based sequencers. Either use a fixed set of pitches that are called by smaller numbers or use midi pitches, as those will be easier for kids to understand. I would start off the whole demonstration with frequencies though, and then introduce the midi pitches. Anyway, once you have a sequencer set up, you can alter the equations that are used to call the steps, use random numbers, only play the even numbers, use multiplication after the additive counter(make a simple counter - with f+1 and a modulus and put a multiply between the counter and the modulus then changing the multiply amount will give you different patterns.)
IMO, that would be the simplest thing to set up and for the kids to see the relation.
On Tue, Mar 22, 2011 at 8:47 PM, Joe potaxpotax@gmail.com wrote:
hello i am trying to come up with some examples to use in a short workshop with 11 year old kids using maths to make sound and music (music in very loose terms that is). i would love to use pd for this. it can be literally anything, as long as they can easily see a relation between some basic math concepts (number sequences, patterns, etc.) and the sounds they hear while interacting with the patches. the goal is not to have the kids write the patches, but to make them *play* with them.
does anyone have any ideas for this? useful, easy to understand math concepts that could be turned into little musical devices? any feedback will be greatly appreciated!
cheerio
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