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thank you for the rapid answer :)
I start experimenting, read the helps etc... let's see how much time
it takes to get it to play... how does the number to sound work? Does
it takes the values as samples? That is what i actually need...
f
On 21 Dec 2005, at 15:59, IOhannes m zmoelnig wrote:
Federico Bonelli wrote:
but how do i translate these data (floating point values in
between 0 and 1) in audio signal? The data represents a 8khz
sample of sound....[sig~] [line~] ... and if you are a real daredevil you can use [unpack~] (zexy)
mf.a.dsr IOhannes
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