Thank you everyone, Bill yours is that classic S&H sound i was looking for I did randomize the osc~ too and it sounds even better like you suggested
the line~ helps alot too.
Patrick Pagano B.S, M.F.A Audio and Projection Design Faculty Digital Worlds Institute University of Florida, USA (352)294-2020 ________________________________ From: i go bananas hard.off@gmail.com Sent: Thursday, April 16, 2015 1:49 AM To: William Huston Cc: Pagano, Patrick; pd-list@iem.at Subject: Re: [PD] examples of classic Sample and Hold
for sample-and-hold, as it is usually implemented for pitch in a synth, you actually don't even NEED to use the samphold~ object! you can just use a metro to simulate the clock, and then a random to simulate the noise input (that's what was usually used for synth sample and hold madness).
[metro 125] | [random 5000] | [/ 100] | [+ 40] | [mtof] | [phasor~] | [*~ 2] | [-~ 1]
likewise, you can use the same process for sample and hold on a filter by just adding a short [line~ 10] after the [mtof] and feeding that into the 2nd inlet of [vcf~]
or of course, you could run one process on the pitch and another on the filter, but just make sure to use a slightly different random number base to make them independent,
On Thu, Apr 16, 2015 at 10:37 AM, William Huston <williamahuston@gmail.commailto:williamahuston@gmail.com> wrote: As I understand it, a classic sample and hold is capturing the instantaneous input voltage of an incoming signal, and remembering it.
[metro 5]
[adc~] |/ [snapshot~] | [f]
The [metro 5] is also banging on the [snapshot~]'s hot inlet with [adc~] if want samples at 5ms intervals.
However, these days, in my own mind at least, I think about "sample and hold" as meaning, "read a few seconds of audio from a source into a memory, and loop it." I don't know if others think this way also.
That would be a more complex circuit.
BH
On Wed, Apr 15, 2015 at 6:36 PM, Pagano, Patrick <pat@digitalworlds.ufl.edumailto:pat@digitalworlds.ufl.edu> wrote:
Hello Everyone
I am wondering if people would be willing if they have an example of Sample and Hold to use for a project i am working on.
I am interested in the classic sounding Sample and Hold insanity please share a patch if you have one so i may learn on how to make one properly
the one in the help files is not the kind i am talking about
i hope this makes sense
pp
Patrick Pagano B.S, M.F.A Audio and Projection Design Faculty Digital Worlds Institute University of Florida, USA (352)294-2020tel:%28352%29294-2020
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