There are any other objects that can make granular process in PD?
You may start from a looping sampler (there are some in the original Pd audio examples) and adapt it to granular synthesis. I personnaly started from patch 32.sampler.transpose.pd
granular controls are transposition, chunk size, chunk start point, enveloppe sharpness
you may modify the patch in order to disable/enable the doppler suppressor, too
also, many granular users add randomness to some parameters
Other question: how can I range random generation (random object)? I would like to determine a range between 60 and 5000, but I couldnŽt. Does anybody have a sugestion?
Using "+" object works very well (cf previous mail in the thread)
If you need probability distributions, you can use the "probalizer" external, that is downloadable here :