You can use GLSL for this. Here an example from Marius. ++
Jack
Le lundi 11 octobre 2010 à 15:08 +0200, Luka Princic // Nova deViator a écrit :
hi all,
could somebody point me in the way or help me achieve blur on a pix (possibly something like gaussian) in GEM?
i've seen pdp_blur is actually pdp_bq - biquad filter, but i'm mathematicaly not savy enough to be able to translate or make my own formula for pix_bq ?
l.
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