Hello.
I've found myself in a design slump with PD over the last few weeks and I figured maybe you guys can lend some inspiration. I've learned how to noodle together objects and expressions, alter midi data paths and construct sound producers, but I'm now at a loss for how and where to apply this knowledge I've gleaned. So, I'm here to ask: What do you use PD for?
A primary canvas for audio exploration?
A game for noodling?
A sequencer?
It seems that, since PD can't be hosted in my primary tools for production (logic and cubase), its uses have become somewhat limited. Sure, I can mangle samples in it (to be imported into another editor for touch up work, then exported to my samplers), but that's about all it's useful for it me at the moment.
I can make midi synths, but since they can't be rewired (or hosted) in my DAWs, I loose out on a lot of functionality.
I can make generative music, but I'm more interested in manually sequencing abstraction.
I can make effects, but due to the hosting issues it becomes a moot issue again.
I can make interesting midi systems, but - for the work - it almost seems counterproductive to reinvent a wheel logic's enviroment and cubase paved for me. I honestly can't even think of anything I desire from a midi system these don't already cover (i'm not into analog styled sequencers, aside from control elements for non-frequency related synth parameteres).
I don't do video.
So, maybe I can learn by proxy: What do you use this for? Anybody care to share (audio links would be nice as well)?
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