oh, and the thing about the FFTease object is that it always fits the partials into a fixed scale. I mean the frequencies are always the same, and the scale isn't transposed according to a continuous fundamental. Maybe it's because it's using and dealing with the fixed bins in the FFT... not sure. Now I'm trying to do that according to the fundamental in a more loose and free way.
2013/11/26 Alexandre Torres Porres porres@gmail.com
well, let me tell you how I did it, I can send some of my last work, but, as usual, needs some cleaning up and documenting.
But basically I'm using [sigmund~], then getting "tracks" output to use all the partial information to feed an oscillator bank for resynthesis. This is pretty much what you can call a phase vocoder, hence you can tweak with it and mess around with partials.
I also have a patch where you can control the partials individually and very arbitrarily.
So, for spectral mapping, what I do is I try to map all the harmonic relationship from partials and "detune" them according to a different "harmonic series".
It's a lot of work getting all of the data mapped and in order, then apply the math and stuff. It's also tricky because you need the right tuning of [sigmund~] to get better results according to the kind of musical audio signal that is coming through...
Anyway, anyone got a better idea than that?
I think that if you use FFT you will go crazy trying yo get this right, and I assume that [sigmund~] does work in the best way for this and it is based on FFT anywy (Am I right?).
Cheers
2013/11/26 peiman khosravi peimankhosravi@gmail.com
Hello,
Yes, your description of warp is correct.
Partial detection is more tricky because often the energy in 4 or more FFT bins amounts to one partial. So firstly, you need to derive the partials from the FFT data, then you need to quantise the partials' frequencies.
One possible cheat would be to trace the loudest FFT-bins and then transfer their energy to the bins whose frequencies are nearest to the harmonics of a given fundamental.
If I'm not mistaken, at a sampling rate of 44100 and an FFT size of 4096, the frequency of bin 10 would be calculated as (44100/4096)*10=107.66. Just note that only FFT-size/2+1 bins are usable. That's the Nyquist frequency (half of the sampling frequency). If you take 107.66 as your fundamental (and zero all the bins below that) then you can do the following:
For each analysis window... 1- Detect the next FFT bin whose magnitude is above a certain threshold 2- Transfer the frequency and amplitude content of this bin to the nearest harmonic of the fundamental. So for input bin 15 (and a fundamental frequency of 107.66) this would be bin 20. The bin number to frequency mapping is linear so it's easy to calculate.
Even, using fiddle~, you can get the fundamental frequency from the input and have it change dynamically from window to window.
You're likely to get some bubbly artefacts thought, but once you have a basic working patch you should be able to fine tune it. So you may want to group the bins so that you transfer not just the energy in one bin but also the bins around it. You might also want to do some averaging of the amplitude of 6 windows or so to avoid rapidly changing values, before you pass the signal into a threshold detector. I can do this in Csound but I'm not that familiar with how FFT works in PD and I don't have a patch that does this. If I get the time I might make one next weekend though and post it here.
P
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On 26 November 2013 11:48, Eran Sachs eransachs@hotmail.com wrote:
Peiman, It works great! I've been messing various sounds all day now, plus there's a thing in my computer with Barry Vercoe's name on it which I find oddly elevating. However, if I understand the wrap function correctly, it substitutes bin values for values of other bins through whatever function you apply. But the bins are still all derived from the FFT procedure. Or am I missing something there?
What I would like to do is to move from bins to partials, so that they are essentially mapped to harmonic overtones of a given fundamental according to nearest match. Like a clever phase-vocoder Autotune of some kind.
Is there a way to do that, to the best of anyone's knowledge?
Much obliged, E.
Date: Mon, 25 Nov 2013 15:12:50 +0000
Subject: Re: [PD] spectral mapping, anyone? From: peimankhosravi@gmail.com To: eransachs@hotmail.com CC: porres@gmail.com; jaime.oliver2@gmail.com; pd-list@iem.at
yes csound6 should work on windows too as far as I know.
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On 24 November 2013 22:06, Eran Sachs eransachs@hotmail.com wrote:
Thanks Peiman. Alas, I'm living the life of a PC/Windows user. AFAICT, no csound6? Z
Date: Sun, 24 Nov 2013 20:27:39 +0000
Subject: Re: [PD] spectral mapping, anyone? From: peimankhosravi@gmail.com To: eransachs@hotmail.com CC: porres@gmail.com; jaime.oliver2@gmail.com; pd-list@iem.at
With spectral warping you can do any frequency-based manipulation, depending on the transfer function. I have one for pd but it requires Csound to be installed and a couple of other externals. See attached. On an intel mac and with pd vanilla 4.5.3/4 this should just work out of the box as long as you have csound 6 installed.
P
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On 24 November 2013 20:12, Eran Sachs eransachs@hotmail.com wrote:
oops, I messed up the names. sorry. Once more, with feeling:
Josep, Making harmonic sounds sound inharmonic can be down with spectral shifting. Try looking at Hilbert~ or at spec2_shift~ on extended.
But Alexandre, I'd also would be interested in stuff that can manipulate the spectrum. I also made a little graphic control to all the cross-synthesis objects in FFTease. if anyone is interested I can post.
A few years ago I tried to replicate the technique that Trevor Wishart refers to as "Spectral Focusing", namely - one that moves the other way - from inharmonic to harmonic sonds, by moving from bins to partials (a little like FFTease's pvtune~, but moving bins to nearest matching partial).
I'm still looking for such an object. Does anyone have any suggestions?
Zax.
From: eransachs@hotmail.com To: porres@gmail.com; jaime.oliver2@gmail.com Date: Sun, 24 Nov 2013 21:58:50 +0200
CC: pd-list@iem.at Subject: Re: [PD] spectral mapping, anyone?
Alexandre, Making harmonic sounds sound inharmonic can be down with spectral shifting. Try looking at Hilbert~ or at spec2_shift~ on extended.
But Jaime, I'd also would be interested in that. A few years ago I tried to replicate the technique that Trevor Wishart refers to as "Spectral Focusing", namely - one that moves the other way - from inharmonic to harmonic sonds, by moving from bins to partials (a little like FFTease's pvtune~, but moving bins to nearest matching partial).
I'm still looking for such an object. Does anyone have any suggestions?
Zax.
Date: Sun, 24 Nov 2013 01:05:29 -0200 From: porres@gmail.com To: jaime.oliver2@gmail.com CC: pd-list@iem.at Subject: Re: [PD] spectral mapping, anyone?
Hi, I'm Alexandre, I can send you stuff
cheers
2013/11/11 Jaime E Oliver jaime.oliver2@gmail.com
These are older, but I understand E. Lyon might re-release them?
http://www.somasa.qub.ac.uk/~elyon/LyonSoftware/MaxMSP/FFTease/
J
On Nov 11, 2013, at 7:23 AM, Jeppi Jeppi jeppiot@hotmail.com wrote:
Hi, just looking for some ready to be used spectral mapping effects implemented in pd, anything available? Specifically, just a way to slightly remap harmonics to make pitched sounds inharmonic. There is a paper by Alexandre http://www.uni-weimar.de/medien/wiki/images/Dissonance_Model_Toolbox_in_Pure... but I couldn't find the link to the sources.
Many thanks in advance! Josep m
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