Yep, count me in. I'm going to be out for a week but will have email access on my phone.
A couple of years ago there was a big discussion about different cubic interpolators, and some of us put together classes and did some benchmarking on the different approaches. I'm not sure how [ipoke~] does what it does, but I'd want to leave the idea of several approaches open (maybe along the lines outlined in this thread) to see what will work best for Pd.
Matt
On Tue, Jun 19, 2012 at 1:15 PM, Julian Brooks jbeezez@gmail.com wrote:
Apologies for the delay in responding, I'm also away atm.
Katja & Matt (and anyone else) - we should contact P.A. and get this moving. It may be best if we formulate an email between us to get the source code, rather than us all contacting him separately, and take it from there. I'm more than happy to keep this on-list (unless it pisses people off) in the spirit of open communication. Perhaps we should fork the topic though?
Really good that people are up for this, makes me happy.
Cheers,
Julian
P.S. Something been bugging me about my previous email. I really don't want to in any way denigrate the work that H.C. puts into PdE. What I meant by P.A. only being into vanilla is the robustness and cross platform nature of vanilla and that some of the objects in Extended work on some os's and not others. Or something. Hmmm, perhaps I should just stop digging in this particular hole.
Let's not forget that P.A.'s also hardcore Max/MSP so, you know, I've had nearly 3 years of him trying to get a rise out of me about all of this. No question though that he's slowly moving over to our direction these days.