On Sat, 29 Jul 2006, Chuckk Hubbard wrote:
dealt with by compiling PD with an X11 version of Tcl/Tk and some other junk, but honestly I've been too busy performing and making sound the last year to try to sort out all of OSX's problems.
But OSX is so sharp-looking! lol
Speaking of which, I think that Pd looks worse on OSX than on Linux, mainly due to anti-aliasing. All boxes look blurry and dim. This is because the anti-aliasing is done without any kerning. Kerning is the rounding of pixel positions done to minimize the amount of anti-aliasing required. This is because raw anti-aliasing always gives that blurry effect that tires the eye.
About the speed: Tcl/Tk on OSX includes a fake X11 library which is a translation layer so that Tk doesn't have to be rewritten for OSX. That layer shouldn't take much CPU in theory, but I don't know how it's been implemented. May someone who cares about OSX figure out why that X11/OSX layer sucks. This problem is distinct from the superfluous canvas redrawing that happens on all platforms, but the two problems cumulate to create some kind of disaster.
_ _ __ ___ _____ ________ _____________ _____________________ ... | Mathieu Bouchard - tél:+1.514.383.3801 - http://artengine.ca/matju | Freelance Digital Arts Engineer, Montréal QC Canada