hello,
the size limit for texture is hardware dependant. usually 4096x4096.
Cyrille
Jaime Oliver a écrit :
Hello all,
I am trying to texture a 8192 x 10000 pixel image using
pix_buffer_read | pix_texture | rectangle
but I get the message GL: INVALID OPERATION
any help is appreciated,
J
-- Jaime E Oliver LR
joliverl@ucsd.edu mailto:joliverl@ucsd.edu www.realidadvisual.org/jaimeoliver http://www.realidadvisual.org/jaimeoliver www-crca.ucsd.edu/ http://www-crca.ucsd.edu/ www.realidadvisual.org http://www.realidadvisual.org
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