Hi there
Hallo!
Is it also possible to connect the objects ?
LG Georg
You can connect object using internal messages but from what I understand, keeping a object count is one thing, and keeping a record of object/patch creation order and the inlet/outlet connections is another. because making connections depends on the creation order and also knowing what inlet/outlets. So, it might be hard to do, but I don't think its impossible. Am I correct?
Because of this, my current idea is that instead of just creating objects, you can create/delete reasonably self contained abstractions instead. For a simple example, you can make a abstraction that plays a random frequency with random amp envelope over time and then create n number of this on the fly and delete them and recreate them again so on so forth. Like making small agent with simple local behavior and when you have a handful of those, the overall/global behavior gets interesting.
CHUN