Hans-Christoph Steiner wrote:
On Mar 7, 2008, at 9:20 AM, robcanning wrote:
Derek Holzer wrote:
On another note, something I've never liked about vbap is this "hole in the middle" problem. Pan a sound from left to right through the middle of your "room", rather than around the edge of the circle. Hear how everything jumps from left to right when you cross the zero point at the middle? That's the part I hate. I guess it's the inherent problem with cartesian vs polar coordinate systems.
best, d.
i wonder are there any ports of any of these objects around http://www.maxobjects.com/?request=surround
vbapan~ seems to allow either cartesian or polar coordinate systems
They are listed there as pd extenrals also, try it out. If there is source, it's usually pretty easy to port Max externals to Pd. There are some ambi ones there too.
http://www.maxobjects.com/?v=libraries&id_library=116&requested=surr...
There are also ambisonic externals from IEM and Jasch, for better spatialization.
great! i didn't realise this stuff was there ... easy to get lost when there are just so many externals!
I'll have a look at this stuff.
Maybe a Spatialisation with Pure-Data page would be nice - is there something like that out there already? a web page, academic papers, performance documentation, patches??
many thanks
rob c