Suddenly I'm curious if everyone experiences this, or just me:
Whenever I destroy a Gem window, PD segfaults. I'm using Miller's PD 0.32 patch 1, and Guenters GEM 0.84 (it happened with 0.83 also). Perahps I should be using Guenters PD with Guenters GEM?
(It would be really nice if all of these disparate distributions got merged into one another, with suitably intelligent "configure" scripts or something - eg the two PDs and the two GEMs)
The (somewhat useless) output from gdb:
GEM: Mark Danks GEM: ver: 0.84 GEM: compiled: Mar 17 2001 GEM: Only using 8 color bits GEM: window created GEM: Start rendering GEM: Stop rendering (no debugging symbols found)... Program received signal SIGSEGV, Segmentation fault. 0x400cb731 in free () from /lib/libc.so.6
I am using the NVidia accelerated drivers under X4.0.2, so I'm willing to blame them :)
pix.