I think connections are slightly faster, but that is negligible. the more important aspect is programming style/readability/layout/program flow, and in this respect connections are definitely preferable. with send/receive you end up with spaghetti code. Maybe when working with a lot of abstractions, it makes sense to use send/receive, just because drawing too many connections is a pain. but most of the time connections make your life easier. marius.
Daniel Wilcox wrote:
What is "faster" in terms of patch loads and runtime performance, using regular connections or sends?
I ask this as I have been developing objects with lots of sends inside of them and I'm wondering if this has any impact on patch performance ... even if I don't use more then half of them? It seems to me that a regular connection has the advantage of not requiring a lookup for the receive...
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