I tested and fuid still dependent of fluidsynth installation. There's a way to embed fluidsynth in the external? Or maybe tell the fluid binary to look for libfuidsynth in the fluid~ external folder? So we can distribute it together?
At this moment I have this error: /Users/esteban/Documents/Pd/externals/fluid~/fluid~.d_fat: dlopen(/Users/esteban/Documents/Pd/externals/fluid~/fluid~.d_fat, 10): Library not loaded: /usr/local/opt/fluid-synth/lib/libfluidsynth.2.dylib Referenced from: /Users/esteban/Documents/Pd/externals/fluid~/fluid~.d_fat Reason: image not found fluid~ ... couldn't create
Em sex., 11 de dez. de 2020 às 21:12, Alexandre Torres Porres < porres@gmail.com> escreveu:
Em sex., 11 de dez. de 2020 às 20:27, Jonathan Wilkes jancsika@yahoo.com escreveu:
I'd strongly suggest using the source from Purr Data:
https://git.purrdata.net/jwilkes/purr-data/-/tree/master/externals/fluid~
It's a simple C external, unlike the footils version which depends on flext. It's also had some bugfixes and new features that Albert Graef recently added.
That's nice, thanks. I was indeed hoping that we could have a simple C external that did not rely on flex! I thought Purr was using the original one.
I also see now this uses a modification of pdlbbuilder? Anyway, that also makes things much easier!
Now, I did try to use and build this, I got the complaint I needed fluidsynth.h, since I'm on a mac, I did "brew install fluidsynth", hit "make" again, and it built it!!!! So excited about this that I am replying to the email before testing it :)
Now, Esteban is also excited here and willing to compile this for Windows and Linux, what's the step for those?
And I assume the external works fine for people who don't have fluidsynth installed like I did with "brew install fluidsynth" right?
Cheers