Did you try text3d?
One line is connected to both translate XYZ's and offset by some value I guess (the distance between the lines).
What gfx card are you using?
I think Ettienne D. did complain about this happening on a titanium 667 some time back, I think the machine was just not up to the processing.
I can take a look at a patch and let you know if it works ok on my machine.
PS: Any ideas about debugging my pthread crashes Tim? :)
B.
Tim Blechmann wrote:
hi all,
i'm currently fighting with gem's font rendering:
my goal should be pretty easy ... i'm rendering a couple of text lines on a screen (text2d) ... these text lines are moving synchronized from the bottom to the top.
but to my eyes it seems, that these lines are not in sync ... but that they are jittering ...
all text2d objects are scheduled by the same gemhead, the movement is done by separate translateXYZ objects, that are fed by a line (realizing the movement by a single translate XYZ object didn't help, either).
is there any way to improve the font rendering to avoid these problems?
thanks in advance ... tim