Hello all,
Could someone explain why I had to make my patch look like (GOP_Patch.gif) in order to make it look like (GOP.gif) in the parent patch? Obviously there is some strange scaling going on plus some shifting depending on the type of GUI object (sliders and radios need to move over more, toggles and bangs end up about where you put them).
Is anyone making GOPs that get compressed in the parent patch? Would it be reasonable to make GOPs work so that the upper left corner of the patch is repoduced (without scaling) in the parent up to the size imposed by the graph bounds. So that the GOP patches actually resemble the patches...
Note I'm still using 0.36
Or I could just be using GOP improperly...
Thanks Ben