On Jan 31, 2005, at 6:21 PM, doktorp wrote:
We last tested max/jitter using a very large 1600x600 (2 800x600 quicktimes 'glued' together) and using jit.scissors to separate them to two instances of jit.window. Even on a dual G5 2.5 Ghz with 4 Gb ram, we dropped frames using mjpeg codec, but uncompressed video seemed to be ok. I would like very much to use Gem, but since one cant instantiate two windows (on OS X at least..), I thought it might not work... I dont think that G5 ever worked that hard, which to me was very very surprising.
The test build of GEM just posted allows for two windows with the same rendering context. I would think you could use this and either adjust the viewport or texture coordinates to split the frame in half. A single stereo view could work as well, but I don't have any experience with that.
The best way to keep sync would be to stitch the two frames into one 1600x600 in another application (AfterEffects?). I have used pix_movie on a dual 2 Ghz G5 to run 1920x1080 photo-jpeg without any problems, so I don't think you will have any trouble with your frame size. You could try two pix_movies and incrementing the frames using a counter, which would work in theory, but we all know how well theory works in practice.
cgc