On Fri, Sep 27, 2019 at 12:24 PM Christof Ressi christof.ressi@gmx.at wrote:
For me the audio is distorted unless I also tick "Use Callbacks".
Really, even if you use an ASIO driver? I never had the experience that "Use Callbacks" improves things, on the contrary. Also, it's worth noting that with "Use Callbacks", the "delay" parameter doesn't do any thing, the latency can only be set with the ASIO block size.
I don't know which ASIO driver I'm using, maybe it came with the interface (I selected "ASIO:Focusrite USB 2.0 Audio Driver" in the dialog). I tried various delays with no callbacks and now I get no distortion with a delay of 11 or more and block size 64. With Delay less than 11 the audio is chopped up. Without callbacks, I get clicks and dropouts occasionally if I do things with the mouse. That's why I assumed it was the better choice. (Doesn't audio processing always use callbacks anyway? Otherwise the program must sit in a loop serving samples. What callbacks are these?)
Martin