Thanks - it's interesting but doesn't seem to do quite what I need. Even with a maximum alpha value, I still want the lines to stay on full brightness for longer. Also, I'm drawing some fine lines and there are some weird artefacts like blocks appearing in the trail. Is there something else I could try?
Quoth cyrille henry, on 22/01/10 21:45:
have a look at example 07.texture/08.MotionBlur.pd all you have to do is remplace the teapot with a line that you can draw or not (to make it fade out)
Cyrille
James Dunn a écrit :
I've been sending x/y values to [curve] to draw some lines in gem and the only way I've been able to get them to stay rendered is to use single buffer mode using [buffer 1( messaged to [gemwin].
Can someone suggest a better method using double buffer perhaps? I would like the lines to fade out after some seconds. I looked at pix_snap2tex and gemframebuffer but could only get one line rendered. Is this possible with the particle objects?
thanks
James
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