Can you explain how/why this memory leak exists?
Also, why do you need symbols to solve this particular problem? Originally this person just wanted to display ones and zeros. [text3d] seems to take a list of floats just fine. See my attached patch.
Finally, Alexandre's version of the patch mysteriously crashes PD entirely for me (on WinXP). Not sure why...
~David
On 8/7/06, Alexandre Quessy listes@sourcelibre.com wrote:
On 8/7/06, chris clepper cgclepper@gmail.com wrote:
On 8/7/06, Alexandre Quessy listes@sourcelibre.com wrote:
On 8/7/06, B. Bogart ben@ekran.org wrote:
Remember its probably not a good idea to work with 1000s of symbols
in a
patch, due to that ol lookup table stuff, better to use
meta-messages
(or lists) to feed text to [text3d].
Can text3d concatenate list that we send it ?
text3d displays whatever text you send to it. Nothing more, nothing
less.
Right. So, if we want to write iterate text, we will need to do something that will cause a memory leak...
Feature request : No memory leak with symbols !! ;-)
-- Alexandre Quessy http://alexandre.quessy.net
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