Hallo, Adrian hat gesagt: // Adrian wrote:
i so far only used the graphical environment of pd. But now i'm searching for ways how the graphics could react to sound. To things like:
- tempo change
- volume change
- pan change
- spectrum change
can anybody send me some further info about how to analyse incoming sound?
You can try playing around with the objects [bonk~], [fiddle~] and [env~] for starters.
Frank Barknecht _ ______footils.org_ __goto10.org__