this came out as an interesting topic :) btw, im now 1 week with wings3d and i love it. But now i have the next question:
is it possible to do something with a model in pd? i have it quite static at the moment... and is there a good tutorial about [multimodel] and how to use it? the help files is quite minimal. Is this the way to get more dynamic models (like moving-rotating parts or something like that)?
thanx nikola
On 3/4/07, chris clepper cgclepper@gmail.com wrote:
In theory the bitmap should lay over the object using pix_texture, but that is not always the case in practice. I added the ability to select groups to allow different textures for different parts of the model. You need one model object per group to do this.
On 3/3/07, Cypod cypod25@gmail.com wrote:
In part 4 you demonstrate uv mapping with a bitmap. Have you successfully got those uv mapped bitmaps onto geometry within gem? Do you just include the bmp in the same folder with the obj and mtl?
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