Hallo!
may I make the official dumb question? what is a threaded soundfiler? what's the difference between a, uhhh, non-threaded soundfiler, audio or just resources management?
if you load a large soundfile with [soundfiler], while you are playing some music, you will hear a (short or long - depends on the soundfile size) audio drop out - because loading takes quite some time and will so block pd's main thread. In [sndfiler] the loading is done in a helper thread - so it will be a little bit longer, but shouldn't block audio ...
does this change anything about the existing size limit of the array size? (don't remember how much it was, but not suited to long files)
yes - the size is much bigger ... (don't remember now the exact nr.) but anyway, that's only a define and can be changed ...
LG Georg