The help patch is working. My problem was with the vslider footswitch. thanks a lot, great granulator :)
FernandoG
2009/6/9 Derek Holzer derek@umatic.nl
The keynames you use as creation arguments turn the player/granulator on and off, as do the toggles. I don't know why you don't get the table, unless you haven't made the creation arguments correctly. Try this help patch attached and see if it works then.
D.
FernandoG wrote:
thanks everyone :)
One question for Derek I m not really shure how can get patch working. this is my conection:
[adc~][vsilider1][vslider2][vslider3] | | | | [looper namexxx a s] | [dac~] I changed al parameters and only get the mic input clear, no loop, no granulation.
I look in to the abtraction and i cant get the table for the granulation $2-looper
Thanks
2009/6/9 Derek Holzer <derek@umatic.nl mailto:derek@umatic.nl>
Hi Fernando,
you can try my live looper/granulator here:
http://lists.puredata.info/pipermail/pd-list/2006-02/035619.html http://lists.puredata.info/pipermail/pd-list/2006-02/035624.html [zipped abstractions]
best! Derek
FernandoG wrote:
I have problem with this grainvoice~.pd <http://airwav.es/downloads/SFR-granulator%7E/grainvoice%7E.pd> sample granulator path, pd (extended 0.41.4). Mult object cant create. Any body knows about this mult object? Any body knows another granulator with a buffer(i need to take sounds from a mic) for live performance?
-- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 113: "Make a blank valuable by putting it in an exquisite frame"
-- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 169: "Use filters"
#N canvas 165 75 931 573 10; #X obj 82 277 looper /testxx a s; #X obj 82 160 adc~; #X obj 280 212 hsl 128 15 0 127 0 0 empty empty Pitch_Transposition -2 -8 0 10 -262144 -1 -1 0 1; #X obj 421 213 hsl 128 15 0 127 0 0 empty empty Master_Gain -2 -8 0 10 -262144 -1 -1 0 1; #X obj 179 163 tgl 25 0 empty empty Footswitch_control_to_record 30 7 0 10 -262144 -1 -1 127 127; #X text 228 175 Values = 0/127 (see properties); #X obj 179 29 key; #X obj 179 57 select 32; #X obj 179 83 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0 1; #X obj 179 103 select 1; #X msg 224 128 127; #X text 216 27 Use spacebar to start/stop recording; #X obj 168 487 dac~; #X text 585 510 derek@umatic.nl; #X text 400 275 These three black fields are XY tables to control properties of granulator.; #X text 482 366 Middle: envelope stepness slider; #X text 395 353 Left: radio buttons to set grain length range; #X text 523 380 Right: Loop length in seconds/pitch transposition in halftones; #X text 398 409 Left: first keyname or this toggle turns on/off the loop player; #X text 482 437 Middle: slider for master gain; #X text 537 461 Right: second keyname or this toggle turns on/off granulator ; #X text 589 11 INLETS:; #X text 588 35 1 audio signal; #X text 588 52 2 footswitch ctrl [0 , 127]; #X text 588 68 3 pitch transposition ctrl [0-127]; #X text 588 111 ABSTRACTIONS:; #X text 590 132 1) loopreader.pd; #X text 590 145 1) random_range.pd; #X text 591 172 USAGE; #X text 588 85 4 master gain ctrl [0-127]; #X text 589 191 [looper /name keyname1 keyname2]; #X text 592 211 keyname1=toggle for looper on/off; #X text 592 226 keyname2=toggle for grainer on/off; #X connect 0 0 12 0; #X connect 0 1 12 1; #X connect 1 0 0 0; #X connect 2 0 0 2; #X connect 3 0 0 3; #X connect 4 0 0 1; #X connect 6 0 7 0; #X connect 7 0 8 0; #X connect 8 0 9 0; #X connect 9 0 4 0; #X connect 9 1 10 0; #X connect 10 0 4 0;