I am using python, but I am not an expert. I think GEM is faster for image operations, since it is hardwarebased or at least c code. and also I don't want to change my images at all, just display them correctly. the pix_info works great at the moment. I still will have a look at the possibilities with PIL. marius.
David Powers wrote:
On 3/21/07, marius schebella marius.schebella@gmail.com wrote:
you did not understand my problem. some images have a 4:3 aspect ratio, but not all of them. some have 3:4, some have 1:2, some are squares. I cannot tell that. with the texture method all pictures, which are not 4:3 get distorted/stretched. or am I missing something? marius.
Hello, do you know any Python? I highly recommend using Python with PIL (Python Image Library) to preprocess your images for GEM.
I actually had a similar problem for a Flash site I designed, where all things needed to be in a landscape orientation. I wrote script checks the size of an image, and converts "portrait" to "landscape" by making a new landscape image made up of a black rectangle and pasting the portrait image in the center. If you want examples of the scripts I can email some to you later.
Developing stuff like this in Python is quite easy, and dare I say, fun... especially because once you can do bread and butter image operations, you may realize that you can also write scripts to do glitchy and generative operations on your images.
~David