Hallo, raul diaz hat gesagt: // raul diaz wrote:
I'm working on a patch as interface for Pulsar Grain Synthesis based on a variation of nullpointer abstractions (good work Tom!):
- http://www.nullpointer.co.uk/-/pd.htm
- http://www.nullpointer.co.uk/-/files/pulse-grain-generator.zip
I'm making some functions (constant, ramp up/down, triangle, sine, gaussian, etc) to store on tables for parameters control. I've made an abstraction to store an array with selected name which stored this functions [p-table1]. [p-tables] abstraction dynamically create six of this abstractions.
Do you really need to do this dynamically? I don't see any compelling reason for dynamic patching here.
The [p-tables] abstraction will always be the same patch after it is loaded. Additionally if you really want to create two or more instances of [p-tables], like [p-tables 1] and [p-tables 2] your current approach may break anyway unless you use [namecanvas] and as soon as you introduce that, I would rather recommend to use a [pd $0-something] subpatch for dynamic patching, and with that, you could could then send a message "loadbang" to [s pd-$0-something] to initiate another loadbang for the newly created objects without getting into a loadbang-loop, as you would if you use [namcanvas] in your current patch.
So basically my recommendation would be to forgo dynamic patching in your case, it does more harm than good here.
(Here I also get lots of crashes when trying to open a created [p-tables] instances. Anyone else gets this?)
Frank Barknecht _ ______footils.org__