This sounds quite interesting. It would be great to have SVN tied
into the editing environment too.
About this comment in getpatchname.c: "At some point we need to be to
get the new patch name if it changes, couldn't make this work
though", you should be able to do this in getpatchname_bang():
outlet_symbol(x->outlet, canvas_getcurrent()->gl_name);
.hc
On Jun 18, 2008, at 6:49 PM, Jamie Bullock wrote:
Hi Luke,
Nice work!
On Wed, 2008-06-18 at 05:45 -0700, Luke Iannini wrote:
<snip>
A modified [getpatchname] is still required; Jamie, do you think you could take a look at my patch to consider including it (it's in the zipfile below) so this can Just Work? I'd be happy to check in the change but I don't want to rustle around in your directories
uninvited :).Yes, no problem. Please go ahead and commit the change. It would be great if you could update the help file also ;-)
best,
Jamie
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