On Sun, 6 Apr 2003, Nick Morrison wrote:
Along that vein, is there a method for sending/receiving arbitrary values and/or module layout and/or audio streams, etc, via a TCP or UDP connection?
A friend and I have a dream; we live a thousand kilometres apart, but would love to be able to collaborate in real time on a music work. PD seems perfect for our needs (different operating systems, for a start).
You're only really going to get acceptable latency if you stick to using messages. There is a lot of latency to streaming audio on the web. Some research projects at universities have managed to get audio streaming at close to realtime, but that was using Internet2, which is a restricted access high-speed network.
But on the other hand its pretty easy to make a Pd patch that interacts over a network. You might even be able to get decent latency. [netsend] and [netreceive] are built-in, but [netserver] and [netclient] in Olaf Matthes' maxlib are much easier to use.
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