Hi,
is it possible to have more than one graphic representation for the same array in the same patch?
I would like to have a couple of miniature "iconlike" representations of soundfiles on the screen (as arrays) and one current main buffer, which is represented in a large graphic array. Then I'd like to be able to switch the reference of the main buffer between the miniature buffers and get that reflected on screen.
Of course this would be possible by copying the values from the small buffers to the main buffer, but I would prefer a less expensive context switch. Or isn't it less expensive as the visual data has to be changed anyway?
If I have to copy values from a miniature buffer to the main buffer, is there a predefined message for accomplishing it or has the data to get read out and written by some self-defined loop mechanism? How do I access the array size for that?
Thanx in advance, Orm