Le 20/08/2014 18:07, Cyrille Henry a écrit :
Le 19/08/2014 16:46, Jack a écrit :
Hello Cyrille,
The test patch is attached to this email (Pd 0.46.0test1, GEM: ver: 0.93.git 374f713).
I have some more questions :
- Can you tell me if the framerate stays at 20 fps ?
if i keep only 1 line of text, i have 5fps.
Not enough for my purpose...
but text3d is not the most optimised way to render text.
What do you suggest to optimise text rendering ? ++
Jack
c
- Fullscreen is still needed on UDOO ?
- Have you a UDOO with GPU Vivante GC2000 or another configuration ?
Thanx for your help. ++
Jack
Le 19/08/2014 13:00, Cyrille Henry a écrit :
hello,
send a test patch, i'll try it when i'll have time... c
Le 19/08/2014 12:39, Jack a écrit :
Hello,
I would like to know if there are new tests of Gem on UDOO ? I am particularly interested with the render of text (with [text3d], between 1500 and 2000 letters in the gemwin at 20 fps). Is it doable on this configuration ? ++
Jack
Le 20/06/2014 11:02, Cyrille Henry via Pd-list a écrit :
hello,
UDOO board are advertised to be full openGL compatible. Since I've got an UDOO board with lubuntu installer, i tried to run Gem. i use Gem compiled from git.
i worked with major limitation :
- it's only in fullscreen, since opengl did not work on a window
(udoo limitation)
- pd crash when destroying the opengl context
so, it's not really usable.
cheers cyrille
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