On 12/08/2012 04:18 AM, Oded Ben-Tal wrote:
If I understood your problem correctly, this might be because pd redraws array contents very inefficiently, so if you are constantly changing array contents that can prove quite cpu intensive.
I don't think that is the problem - I'm not changing the array just load it once the play from it. Thanks Oded
In that case, can you try the patch in pd-l2ork to see if it has problems there? Alternately, please post the abstraction/patch and I can test it.
Also, are you experiening problems when you are moving the abstraction around canvas or at all times?