I'm always embarrassed to share my patches, as I'm not much of a programmer and they tend to be really haphazard. So far I've mostly used it to get a feel for Csound opcodes, and of course to have better GUI control. I have one for grain3 and one for testing different filter opcodes.
Careful with the filter tester. For some reason the output of "reson" is like ten thousand times as high as any of the others. Like I said, you can now run sound from multiple instances, so csoundapi~ objects can feed into each other, if you have some reason to do that... At any rate, it beats having one csoundapi~ object and having everything send to the same subpatch to process.
-Chuckk
On 3/16/07, Kyle Klipowicz kyleklip@gmail.com wrote:
Would you please be willing to share some examples of using the CSound external with Pd? I have it, but have not really done much with it.
~Kyle